ATHLET®, l'électronique à l'image de l'homme

Overview

 


IMAGEM Technology is a dynamic company created in 2003 by engineers animated by a strong will to bring to the market a new and pragmatic answer for embedded displays systems.

 

The need to find an alternative solution for Video & Graphics came from the

experimentation that conventional solutions are not able to fully satisfy the needs.

Especially in embedded industry, overall problem appears as a set of antinomic requirements which seem impossible to fulfil without unbalanced trade-off. The following figure summarizes the equation to solve.

 

 

 

 

By analogy with Human Being whose performance comes from a harmonious balance between the brain and the muscle, the ATHLET® concept foundation is a strong mixing between intelligence (=software CPU) and strength (=hardware accelerator).


Based on a hybrid (software/hardware) approach and embodied by a IP core targeting FPGAs, the ATHLET® solution allows resolving the complex previous equation.

 

 

 

 

High Quality Vs Low-Cost

 

Even in smallest size IP core (ATHLET® Light option) targeting lowest cost FPGAs, ATHLET® offers high quality and rich features to fulfill embedded multimedia requirements:

  • Full color RGB pipeline.
  • 6 graphics layers.
  • Full transparency management.
  • Full antialiasing support.
  • Full mixing between objects.
  • Sub-pixel and high-quality rendering for instrumentation (i.e automotive cluster) (ATHLET® Green Light package).

 

 

 

 

Technical complexity Vs Fast development

Complexity is inherent to Video & Graphics technics. The ATHLET® technology successfully hides complexity to let user focus on application and creation.

  • Object Oriented MMI construction.

  • High-level API in C language to develop directly application (no low-level driver).

  • Full encapsulation of JPEG, PNG and True-Type decoders for direct compatibility with standard images and fonts formats.

  • Unique component Wizard to handle IP scalability and material diversity. 

 

 

 

 

Video Vs Graphics

ATHLET® original/patented architecture allows handling video as easily as graphics.

  • Same display functionalities for both Videos and Graphics (clipping, resizing, transparency, ...).

  • Full mixing between Video and Graphics.

  • No dedicated Video layer.

 

 

 

 

Dynamic MMI Vs Low Power 

ATHLET® is adapted for embedded constraints:

  • Low power CPU (implemented in FPGA).
  • low frequency architecture compared to ASSP.
  • Intelligent frame buffer management allows huge memory footprint savings (multi-display advantage).

But overcomes the challenge to offer:

  • Simultaneous Real-time Video capabilities.
  • Objects animations.
  • Dynamic effects.
  • RTOS compatibility.

 

 

 

 

Industrial Vs Innovative

ATHLET® IP is both an innovative solution...

  • ATHLET® IP has been adopted by Research & innovation divisions of automotive car manufacturers for :
  • Concept cars
  • MMI design and prototyping
  • MMI demonstrators
  • Reference Video&Graphics platform for RFQ.


... and an industrial product :


  • ATHLET® IP has been adopted by major automotive suppliers as reference platform for new designs and is currently under evaluation by other ones.
  • FPGA is widely adopted in industry.
  • ATHLET® IP Suite is available through ALTERA development tools.

  • ATHLET® IP is in standard C language (software) and standard VHDL language (hardware). Even if ATHLET® IP core is currently available on ALTERA FPGAs, it is possible to package the technology on FPGAs from others suppliers on request.

 

 

 

 

Perennity Vs Time-to-Market

 

Production perennity is guaranteed by:

  • ATHLET® IP is instantiated in FPGAs which are the best candidates for long life-cycle products.
  • ATHLET® solution is based on FPGA On-Chip architecture and virtual FPGA components (CPU, ATHLET® IP, memory controller)  cannot become obsolete by definition.


ATHLET® solution allows moving from evaluation to industrial products in a very short time with few effort:

  • ATHLET® is not a classic "function" IP, but really a ”all-in-one” IP integrating all the necessary functions (Video, graphics, rendering, display) and system glue (bus connections, arbiters and controls mechanisms), to get optimised MMI display solution.
  • ATHLET® is able to adapt to any system topology (co-processing, sub-system, stand-alone system).



 

 

 

 

 Next page : Technical complexity vs Fast development

Head-Up Display Cluster CID RSE RSE